Projections, Episode 34: Doom Vfr + Doom Three Bfg Vr ─ Tested

We review Bethesda's Doom VFR, a version of the nearly recent Doom game built from the solid seat down upwards amongst virtual reality controls inwards mind. From the locomotion mechanics to the fight footstep to weapon feel, nosotros utter over what presence brings to Doom, together with the state of VR activity shooters. Plus, nosotros examine unopen to other interpretation of the classic activity game inwards VR, the Doom iii BFG VR mod.

Find the Doom iii BFG VR modern here: https://github.com/KozGit/DOOM-3-BFG-VR

Shot past times Gunther Kirsch edited past times Norman Chan

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Tested is:
Adam Savage http://www.twitter.com/donttrythis
Norman Chan http://www.twitter.com/nchan
Simone Giertz http://www.twitter.com/simonegiertz
Joey Fameli http://www.twitter.com/joeyfameli
Kishore Hari http://www.twitter.com/sciencequiche
Frank Ippolito http://www.twitter.com/frankippolito
Sean Charlesworth http://www.twitter.com/cworthdynamics
Jeremy Williams http://www.twitter.com/jerware
Gunther Kirsch
Ryan Kiser

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